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API > API/Plugins > API/Plugins/IKRig > API/Plugins/IKRig/Retargeter > API/Plugins/IKRig/Retargeter/UIKRetargetProcessor
References
| Module | IKRig |
| Header | /Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Retargeter/IKRetargetProcessor.h |
| Include | #include "Retargeter/IKRetargetProcessor.h" |
| Source | /Engine/Plugins/Animation/IKRig/Source/IKRig/Private/Retargeter/IKRetargetProcessor.cpp |
TArray< FTransform > & RunRetargeter
&40;
const TArray< FTransform > & InSourceGlobalPose,
const TMap< FName, float > & SpeedValuesFromCurves,
const float DeltaTime
&41;
Remarks
Run the retarget to generate a new pose. The retargeted Component/Global space pose for the target skeleton
Parameters
| Name | Description |
|---|---|
| InSourceGlobalPose | is the source mesh input pose in Component/Global space |