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API > API/Plugins > API/Plugins/IKRig > API/Plugins/IKRig/Retargeter > API/Plugins/IKRig/Retargeter/UIKRetargetProcessor
Warnings * - Initialization does a lot of validation and can fail for many reasons. Check bIsLoadedAndValid afterwards.
References
| Module | IKRig |
| Header | /Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Retargeter/IKRetargetProcessor.h |
| Include | #include "Retargeter/IKRetargetProcessor.h" |
| Source | /Engine/Plugins/Animation/IKRig/Source/IKRig/Private/Retargeter/IKRetargetProcessor.cpp |
void Initialize
&40;
USkeletalMesh &42; SourceSkeleton,
USkeletalMesh &42; TargetSkeleton,
UIKRetargeter &42; InRetargeterAsset,
const bool bSuppressWarnings
&41;
Remarks
Initialize the retargeter to enable running it.
- Initialization does a lot of validation and can fail for many reasons. Check bIsLoadedAndValid afterwards.
Parameters
| Name | Description |
|---|---|
| SourceSkeleton | the skeletal mesh to poses FROM |
| TargetSkeleton | the skeletal mesh to poses TO |
| InRetargeterAsset | the source asset to use for retargeting settings |
| bSuppressWarnings | if true, will not output warnings during initialization |