Navigation
API > API/Plugins > API/Plugins/IKRig > API/Plugins/IKRig/Retargeter
Inheritance Hierarchy
- FRetargetSkeleton
- FTargetSkeleton
References
| Module | IKRig |
| Header | /Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Retargeter/IKRetargetProcessor.h |
| Include | #include "Retargeter/IKRetargetProcessor.h" |
Syntax
struct FTargetSkeleton : public FRetargetSkeleton
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< bool > | IsBoneRetargeted | True for bones that are in a target chain that is ALSO mapped to a source chain ie, bones that are actually posed based on a mapped source chain | |
| TArray< FTransform > | OutputGlobalPose |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Initialize
(
USkeletalMesh* InSkeletalMesh, |
||
| void | Reset () |
||
| void | SetBoneIsRetargeted
(
const int32 BoneIndex, |
||
| void | UpdateGlobalTransformsAllNonRetargetedBones
(
TArray< FTransform >& InOutGlobalPose |