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API > API/Plugins > API/Plugins/IKRig > API/Plugins/IKRig/Retargeter > API/Plugins/IKRig/Retargeter/FTargetChainFKSettings
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category="FK Adjustments")
ERetargetRotationMode RotationMode
Remarks
Determines how rotation is copied from the source chain to the target chain. Default is Interpolated. Interpolated: Source and target chains are normalized by their length, then each target bone rotation is generated by finding the rotation at the same normalized distance on the source chain and interpolating between the neighboring bones. One to One: Each target bone rotation is copied from the equivalent bone in the source chain, based on the order in the chain, starting at the root of the chain. If the target chain has more bones than the source, the extra bones will remain at their reference pose. One to One Reversed: Same as One-to-One, but starting from the tip of the chain. None: The rotation of each target bone in the chain is left at the reference pose.