Navigation
API > API/Plugins > API/Plugins/IKRig > API/Plugins/IKRig/FIKRigProcessor
Description
BEGIN UPDATE SEQUENCE FUNCTIONS
This is the general sequence of function calls to run a typical IK solve: Set all bone transforms in global space. This is the pose the IK solve will start from
| Name | SetInputPoseGlobal |
| Type | function |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Rig/IKRigProcessor.h |
| Include Path | #include "Rig/IKRigProcessor.h" |
| Source | /Engine/Plugins/Animation/IKRig/Source/IKRig/Private/Rig/IKRigProcessor.cpp |
void SetInputPoseGlobal
(
const TArray < FTransform > & InGlobalBoneTransforms
)