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API > API/Plugins > API/Plugins/IKRig
| Name | FIKRigPoleSolverSettings |
| Type | struct |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Rig/Solvers/IKRigPoleSolver.h |
| Include Path | #include "Rig/Solvers/IKRigPoleSolver.h" |
Syntax
USTRUCT (BlueprintType , Meta=(UIWrapper="/Script/IKRigEditor.PoleSolverSettingsWrapper"))
struct FIKRigPoleSolverSettings : public FIKRigSolverSettingsBase
Inheritance Hierarchy
- FIKRigSettingsBase → FIKRigSolverSettingsBase → FIKRigPoleSolverSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AimAtGoal | FName | Rig/Solvers/IKRigPoleSolver.h |
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| Alpha | float | Blend the effect on/off. Range is 0-1. Default is 1.0. | Rig/Solvers/IKRigPoleSolver.h |
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| EndBone | FName | Rig/Solvers/IKRigPoleSolver.h |
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| StartBone | FName | Rig/Solvers/IKRigPoleSolver.h |
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