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API > API/Plugins > API/Plugins/IKRig
| Name | FIKRetargetStrideWarpingOpSettings |
| Type | struct |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Retargeter/RetargetOps/StrideWarpingOp.h |
| Include Path | #include "Retargeter/RetargetOps/StrideWarpingOp.h" |
Syntax
USTRUCT (BlueprintType , Meta=(DisplayName="Stride Warp Settings"))
struct FIKRetargetStrideWarpingOpSettings : public FIKRetargetOpSettingsBase
Inheritance Hierarchy
- FIKRetargetOpSettingsBase → FIKRetargetStrideWarpingOpSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ChainSettings | TArray< FRetargetStrideWarpChainSettings > | The chains to apply stride warping to | Retargeter/RetargetOps/StrideWarpingOp.h |
|
| DebugDrawSize | double | Adjust the size of the debug drawing | Retargeter/RetargetOps/StrideWarpingOp.h |
|
| DebugDrawThickness | double | Adjust the thickness of the debug drawing | Retargeter/RetargetOps/StrideWarpingOp.h |
|
| DirectionChain | FName | When using the "Chain" option as a Direction Source, this defines the chain to use to determine the facing direction of the character. | Retargeter/RetargetOps/StrideWarpingOp.h |
|
| DirectionSource | EWarpingDirectionSource | Defines the source used to determine the forward direction as the character animates in world space. | Retargeter/RetargetOps/StrideWarpingOp.h |
|
| ForwardDirection | EBasicAxis | The world space axis that represents the forward facing direction for your character. | Retargeter/RetargetOps/StrideWarpingOp.h |
|
| SidewaysOffset | double | Range -+Inf. | Retargeter/RetargetOps/StrideWarpingOp.h |
|
| WarpForwards | double | Range 0 to Inf. | Retargeter/RetargetOps/StrideWarpingOp.h |
|
| WarpSplay | double | Range 0 to +Inf. | Retargeter/RetargetOps/StrideWarpingOp.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Serialize
(
FArchive& Ar |
Retargeter/RetargetOps/StrideWarpingOp.h |
Overridden from FIKRetargetOpSettingsBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CopySettingsAtRuntime
(
const FIKRetargetOpSettingsBase* InSettingsToCopyFrom |
(required) override to specify how settings should be applied in a way that will not require reinitialization (ie runtime compatible) | Retargeter/RetargetOps/StrideWarpingOp.h | |
virtual const UClass * GetControllerType() |
(optional, but recommended) provide a custom controller type (deriving from UIKRetargetOpControllerBase) as an API for editing the op NOTE: this type will automatically be lazy instantiated when/if the user calls GetController() on the op. | Retargeter/RetargetOps/StrideWarpingOp.h | |
virtual void PostLoad
(
const FIKRigObjectVersion::Type InVersion |
(optional) called during the PostLoad of the owning asset. | Retargeter/RetargetOps/StrideWarpingOp.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FVector GetAxisVector
(
const EBasicAxis& Axis |
Retargeter/RetargetOps/StrideWarpingOp.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FIKRetargetStrideWarpingOpSettings& Other |
Retargeter/RetargetOps/StrideWarpingOp.h |
Deprecated Variables
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEnableDebugDraw_DEPRECATED | bool | Retargeter/RetargetOps/StrideWarpingOp.h |
|