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API > API/Plugins > API/Plugins/IKRig > API/Plugins/IKRig/FIKRetargetProcessor
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Get read/write access to the target skeleton. | Retargeter/IKRetargetProcessor.h | ||
const FTargetSkeleton & GetTargetSkeleton () |
Retargeter/IKRetargetProcessor.h |
GetTargetSkeleton()
Description
Get read/write access to the target skeleton. NOTE: this skeleton contains the output pose of the target skeleton
| Name | GetTargetSkeleton |
| Type | function |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Retargeter/IKRetargetProcessor.h |
| Include Path | #include "Retargeter/IKRetargetProcessor.h" |
| Source | /Engine/Plugins/Animation/IKRig/Source/IKRig/Private/Retargeter/IKRetargetProcessor.cpp |
FTargetSkeleton & GetTargetSkeleton()
GetTargetSkeleton()
| Name | GetTargetSkeleton |
| Type | function |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Retargeter/IKRetargetProcessor.h |
| Include Path | #include "Retargeter/IKRetargetProcessor.h" |
| Source | /Engine/Plugins/Animation/IKRig/Source/IKRig/Private/Retargeter/IKRetargetProcessor.cpp |
const FTargetSkeleton & GetTargetSkeleton() const