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API > API/Plugins > API/Plugins/IKRig > API/Plugins/IKRig/FIKRetargetProcessor
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FRetargeterBoneChains & GetBoneChains () |
Get read-only access to all the fully resolved bone chains for both source and target skeletons | Retargeter/IKRetargetProcessor.h | |
const FRetargeterBoneChains & GetBoneChains () |
Get access to all the fully resolved bone chain data | Retargeter/IKRetargetProcessor.h |
GetBoneChains()
Description
Get read-only access to all the fully resolved bone chains for both source and target skeletons
| Name | GetBoneChains |
| Type | function |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Retargeter/IKRetargetProcessor.h |
| Include Path | #include "Retargeter/IKRetargetProcessor.h" |
const FRetargeterBoneChains & GetBoneChains() const
GetBoneChains()
Description
Get access to all the fully resolved bone chain data
| Name | GetBoneChains |
| Type | function |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Retargeter/IKRetargetProcessor.h |
| Include Path | #include "Retargeter/IKRetargetProcessor.h" |
| Source | /Engine/Plugins/Animation/IKRig/Source/IKRig/Private/Retargeter/IKRetargetProcessor.cpp |
const FRetargeterBoneChains & GetBoneChains()