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API > API/Plugins > API/Plugins/IKRig
| Name | FIKRetargetPinBoneOpSettings |
| Type | struct |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Retargeter/RetargetOps/PinBoneOp.h |
| Include Path | #include "Retargeter/RetargetOps/PinBoneOp.h" |
Syntax
USTRUCT (BlueprintType , Meta=(DisplayName="Pin Bone Settings"))
struct FIKRetargetPinBoneOpSettings : public FIKRetargetOpSettingsBase
Inheritance Hierarchy
- FIKRetargetOpSettingsBase → FIKRetargetPinBoneOpSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCopyRotation | bool | Copy the rotation of the bone. | Retargeter/RetargetOps/PinBoneOp.h |
|
| bCopyScale | bool | Copy the scale of the bone. | Retargeter/RetargetOps/PinBoneOp.h |
|
| bCopyTranslation | bool | Copy the translation of the bone. | Retargeter/RetargetOps/PinBoneOp.h |
|
| BonesToPin | TArray< FPinBoneData > | A list of bone-pairs to copy transforms between | Retargeter/RetargetOps/PinBoneOp.h |
|
| bPropagateToChildren | bool | Update children bone transforms (recursively). | Retargeter/RetargetOps/PinBoneOp.h |
|
| GlobalOffset | FTransform | A manual offset to apply in global space | Retargeter/RetargetOps/PinBoneOp.h |
|
| LocalOffset | FTransform | A manual offset to apply in local space | Retargeter/RetargetOps/PinBoneOp.h |
|
| RotationMode | EPinBoneRotationMode | The method used to calculate the rotation of the bone. | Retargeter/RetargetOps/PinBoneOp.h |
|
| SkeletonToCopyFrom | ERetargetSourceOrTarget | Which skeleton to copy animation from. | Retargeter/RetargetOps/PinBoneOp.h |
|
| TranslationMode | EPinBoneTranslationMode | The method used to calculate the translation of the bone. | Retargeter/RetargetOps/PinBoneOp.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Serialize
(
FArchive& Ar |
Retargeter/RetargetOps/PinBoneOp.h |
Overridden from FIKRetargetOpSettingsBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CopySettingsAtRuntime
(
const FIKRetargetOpSettingsBase* InSettingsToCopyFrom |
(required) override to specify how settings should be applied in a way that will not require reinitialization (ie runtime compatible) | Retargeter/RetargetOps/PinBoneOp.h | |
virtual const UClass * GetControllerType() |
(optional, but recommended) provide a custom controller type (deriving from UIKRetargetOpControllerBase) as an API for editing the op NOTE: this type will automatically be lazy instantiated when/if the user calls GetController() on the op. | Retargeter/RetargetOps/PinBoneOp.h | |
virtual USkeleton * GetSkeleton
(
const FName InPropertyName |
Allow settings to provide a skeleton for any given FBoneReference widget. | Retargeter/RetargetOps/PinBoneOp.h | |
virtual void PostLoad
(
const FIKRigObjectVersion::Type InVersion |
(optional) called during the PostLoad of the owning asset. | Retargeter/RetargetOps/PinBoneOp.h |