Navigation
API > API/Plugins > API/Plugins/IKRig
| Name | FGoalBone |
| Type | struct |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Rig/IKRigProcessor.h |
| Include Path | #include "Rig/IKRigProcessor.h" |
Syntax
USTRUCT ()
struct FGoalBone
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BoneIndex | int32 | Rig/IKRigProcessor.h | ||
| BoneName | FName | Rig/IKRigProcessor.h | ||
| OptSourceIndex | int32 | Rig/IKRigProcessor.h |