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API > API/Plugins > API/Plugins/IKRig > API/Plugins/IKRig/AnimNodes > API/Plugins/IKRig/AnimNodes/FAnimNode_IKRig
- FAnimNode_Base::OnInitializeAnimInstance()
- FAnimNode_CustomProperty::OnInitializeAnimInstance()
- FAnimNode_IKRig::OnInitializeAnimInstance()
References
Module | IKRig |
Header | /Engine/Plugins/Animation/IKRig/Source/IKRig/Public/AnimNodes/AnimNode_IKRig.h |
Include | #include "AnimNodes/AnimNode_IKRig.h" |
Source | /Engine/Plugins/Animation/IKRig/Source/IKRig/Private/AnimNodes/AnimNode_IKRig.cpp |
virtual void OnInitializeAnimInstance
&40;
const FAnimInstanceProxy &42; InProxy,
const UAnimInstance &42; InAnimInstance
&41;
Remarks
We only subscribe to the OnInitializeAnimInstance path because we need to cache our source object, so we only override these methods in editor at the moment