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Unreal Engine C++ API Reference > Plugins > Hotfix
References
Module | Hotfix |
Header | /Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Public/UpdateManager.h |
Include | #include "UpdateManager.h" |
Syntax
USTRUCT&40;&41;
struct FUpdateContextDefinition
Remarks
Update context definition loaded from config.
Defines the behavior to use during an update check.
Variables
Type | Name | Description | |
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TSet< FString > | AdditionalTags | Additional tags for extensibility. |
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bool | bCheckAvailabilityOnly | Whether to perform an update, or to only check for the presence of an update. |
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bool | bEnabled | Whether to perform any checks. |
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bool | bPatchCheckEnabled | Whether to check for patches during the update process. |
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bool | bPlatformEnvironmentDetectionEnabled | Whether to attempt detection of the platforms environment. |
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FString | Name | The name used to lookup the context definition. |