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Unreal Engine C++ API Reference > Plugins > Hotfix
References
Module | Hotfix |
Header | /Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Public/UpdateManager.h |
Include | #include "UpdateManager.h" |
Syntax
enum EUpdateState
&123;
UpdateIdle,
UpdatePending,
CheckingForPatch,
DetectingPlatformEnvironment,
CheckingForHotfix,
WaitingOnInitialLoad,
InitialLoadComplete,
UpdateComplete,
&125;
Values
Name | Description |
---|---|
UpdateIdle | No updates in progress |
UpdatePending | An update is waiting to be triggered at the right time |
CheckingForPatch | Checking for an available patch |
DetectingPlatformEnvironment | Detect the console environment via an auth request |
CheckingForHotfix | Checking with hotfix for available updates |
WaitingOnInitialLoad | Waiting for the async loading / preloading to complete |
InitialLoadComplete | Preloading complete |
UpdateComplete | Last update check completed successfully |
Remarks
Various states the update manager flows through as it checks for patches/hotfixes