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Unreal Engine C++ API Reference > Plugins > Hotfix
References
Module | Hotfix |
Header | /Engine/Plugins/Online/OnlineFramework/Source/Hotfix/Public/UpdateManager.h |
Include | #include "UpdateManager.h" |
Syntax
enum EUpdateCompletionStatus
{
UpdateUnknown,
UpdateSuccess,
UpdateSuccess_NoChange,
UpdateSuccess_NeedsReload,
UpdateSuccess_NeedsRelaunch,
UpdateSuccess_NeedsPatch,
UpdateFailure_PatchCheck,
UpdateFailure_HotfixCheck,
UpdateFailure_NotLoggedIn,
}
Values
Name | Description |
---|---|
UpdateUnknown | Unknown update completion |
UpdateSuccess | Update completed successfully, some changes applied |
UpdateSuccess_NoChange | Update completed successfully, no changed needed |
UpdateSuccess_NeedsReload | Update completed successfully, need to reload the map |
UpdateSuccess_NeedsRelaunch | Update completed successfully, need to relaunch the game |
UpdateSuccess_NeedsPatch | Update completed successfully, a patch must be download to continue |
UpdateFailure_PatchCheck | Update failed in the patch check |
UpdateFailure_HotfixCheck | Update failed in the hotfix check |
UpdateFailure_NotLoggedIn | Update failed due to not being logged in |
Remarks
Possible outcomes at the end of an update check