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API > API/Plugins > API/Plugins/HierarchyTableBuiltinUncookedOnl- > API/Plugins/HierarchyTableBuiltinUncookedOnl-/UAnimGraphNode_B-
- UAnimGraphNode_Base::ValidateAnimNodeDuringCompilation()
- UAnimGraphNode_BlendProfileLayeredBlend::ValidateAnimNodeDuringCompilation()
References
| Module | HierarchyTableBuiltinUncookedOnly |
| Header | /Engine/Plugins/Experimental/Animation/HierarchyTableBuiltin/Source/UncookedOnly/Public/AnimGraphNode_BlendProfileLayeredBlend.h |
| Include | #include "AnimGraphNode_BlendProfileLayeredBlend.h" |
| Source | /Engine/Plugins/Experimental/Animation/HierarchyTableBuiltin/Source/UncookedOnly/Private/AnimGraphNode_BlendProfileLayeredBlend.cpp |
virtual void ValidateAnimNodeDuringCompilation
(
class USkeleton * ForSkeleton,
class FCompilerResultsLog & MessageLog
)
Remarks
Gives each visual node a chance to do final validation before it's node is harvested for use at runtime.