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API > API/Plugins > API/Plugins/HierarchyTableAnimationRuntime > API/Plugins/HierarchyTableAnimationRuntime/FHierarchyTableBlendProfile
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 GetPerBoneInterpolationIndex
(
const FCompactPoseBoneIndex& InCompactPoseBoneIndex, |
HierarchyTableBlendProfile.h | ||
virtual int32 GetPerBoneInterpolationIndex
(
const FSkeletonPoseBoneIndex InSkeletonBoneIndex, |
HierarchyTableBlendProfile.h |
GetPerBoneInterpolationIndex(const FCompactPoseBoneIndex &, const FBoneContainer &, const IInterpolationIndexProvider::FPerBoneInterpolationData *)
| Name | GetPerBoneInterpolationIndex |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Animation/HierarchyTableAnimation/Source/Runtime/Public/HierarchyTableBlendProfile.h |
| Include Path | #include "HierarchyTableBlendProfile.h" |
| Source | /Engine/Plugins/Experimental/Animation/HierarchyTableAnimation/Source/Runtime/Private/HierarchyTableBlendProfile.cpp |
virtual int32 GetPerBoneInterpolationIndex
(
const FCompactPoseBoneIndex & InCompactPoseBoneIndex,
const FBoneContainer & BoneContainer,
const IInterpolationIndexProvider::FPerBoneInterpolationData * Data
) const
GetPerBoneInterpolationIndex(const FSkeletonPoseBoneIndex, const USkeleton , const IInterpolationIndexProvider::FPerBoneInterpolationData )
| Name | GetPerBoneInterpolationIndex |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Animation/HierarchyTableAnimation/Source/Runtime/Public/HierarchyTableBlendProfile.h |
| Include Path | #include "HierarchyTableBlendProfile.h" |
| Source | /Engine/Plugins/Experimental/Animation/HierarchyTableAnimation/Source/Runtime/Private/HierarchyTableBlendProfile.cpp |
virtual int32 GetPerBoneInterpolationIndex
(
const FSkeletonPoseBoneIndex InSkeletonBoneIndex,
const USkeleton * TargetSkeleton,
const IInterpolationIndexProvider::FPerBoneInterpolationData * Data
) const