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A point in the music representing a "beat".
Type may be 'Downbeat', 'Strong', or 'Normal' beat.
This is very useful for odd time signatures like 5/8 where the music's beat might be on the 1st and 3rd eighth notes or the 1st and 4th eighth notes
| Name | FBeatMapPoint |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/Harmonix/Source/HarmonixMidi/Public/HarmonixMidi/BeatMap.h |
| Include Path | #include "HarmonixMidi/BeatMap.h" |
Syntax
USTRUCT ()
struct FBeatMapPoint : public FMusicMapTimespanBase
Inheritance Hierarchy
- FMusicMapTimespanBase → FBeatMapPoint
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| HarmonixMidi/BeatMap.h | |||
FBeatMapPoint
(
EMusicalBeatType InType, |
HarmonixMidi/BeatMap.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| DefinedAsRegions | bool | HarmonixMidi/BeatMap.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PulseBar | int32 | HarmonixMidi/BeatMap.h | ||
| Type | EMusicalBeatType | HarmonixMidi/BeatMap.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FBeatMapPoint& Other |
HarmonixMidi/BeatMap.h |