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| Name | IStretcherAndPitchShifter |
| Type | class |
| Header File | /Engine/Plugins/Runtime/Harmonix/Source/HarmonixDsp/Public/HarmonixDsp/StretcherAndPitchShifter.h |
| Include Path | #include "HarmonixDsp/StretcherAndPitchShifter.h" |
Syntax
class IStretcherAndPitchShifter
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
IStretcherAndPitchShifter
(
FName InFactoryName |
HarmonixDsp/StretcherAndPitchShifter.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IStretcherAndPitchShifter() |
HarmonixDsp/StretcherAndPitchShifter.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MyFactoryName | const FName | HarmonixDsp/StretcherAndPitchShifter.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Cleanup() |
HarmonixDsp/StretcherAndPitchShifter.h | ||
virtual int32 GetCurrentSampleFrame() |
HarmonixDsp/StretcherAndPitchShifter.h | ||
FName GetFactoryName() |
HarmonixDsp/StretcherAndPitchShifter.h | ||
int32 GetInputFramesNeeded
(
int32 NumOutFramesNeeded, |
HarmonixDsp/StretcherAndPitchShifter.h | ||
virtual int32 GetLatencySamples() |
HarmonixDsp/StretcherAndPitchShifter.h | ||
size_t GetMemoryUsage() |
HarmonixDsp/StretcherAndPitchShifter.h | ||
virtual bool HandlesSpeedCorrection() |
HarmonixDsp/StretcherAndPitchShifter.h | ||
virtual bool HasCurrentSampleFrame() |
HarmonixDsp/StretcherAndPitchShifter.h | ||
bool InputSilence
(
int32 NumFrames |
HarmonixDsp/StretcherAndPitchShifter.h | ||
void PitchShift
(
float Pitch, |
HarmonixDsp/StretcherAndPitchShifter.h | ||
double Render
(
TAudioBuffer< float >& OutputData, |
HarmonixDsp/StretcherAndPitchShifter.h | ||
virtual void SetSampleRateAndReset
(
float InSampleRate |
HarmonixDsp/StretcherAndPitchShifter.h | ||
void SetSampleSourceReset
(
TSharedPtr< FSoundWaveProxy > InSoundWave, |
HarmonixDsp/StretcherAndPitchShifter.h | ||
void StereoPitchShift
(
float InPitchShift, |
HarmonixDsp/StretcherAndPitchShifter.h | ||
void StereoPitchShift
(
float InPitchShift, |
HarmonixDsp/StretcherAndPitchShifter.h | ||
bool TakeInput
(
TAudioBuffer< float >& InBuffer |
HarmonixDsp/StretcherAndPitchShifter.h | ||
virtual void UpdateOptions
(
const TMap< FName, FTypedParameter >& Options |
HarmonixDsp/StretcherAndPitchShifter.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void SetupAndResetImpl
(
const FTimeStretchConfig* ShifterSettings |
HarmonixDsp/StretcherAndPitchShifter.h |