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API > API/Plugins > API/Plugins/HarmonixDsp
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void HarmonixDsp::FAudioBuffer::Convert
(
const TAudioBuffer< float >& Source, |
HarmonixDsp/AudioBuffer.h | ||
void HarmonixDsp::FAudioBuffer::Convert
(
const TAudioBuffer< int16 >& Source, |
HarmonixDsp/AudioBuffer.h |
HarmonixDsp::FAudioBuffer::Convert(const TAudioBuffer< float > &, TAudioBuffer< int16 > &)
| Name | HarmonixDsp::FAudioBuffer::Convert |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Harmonix/Source/HarmonixDsp/Public/HarmonixDsp/AudioBuffer.h |
| Include Path | #include "HarmonixDsp/AudioBuffer.h" |
| Source | /Engine/Plugins/Runtime/Harmonix/Source/HarmonixDsp/Private/HarmonixDsp/AudioBuffer.cpp |
namespace HarmonixDsp
{
namespace FAudioBuffer
{
void HarmonixDsp::FAudioBuffer::Convert
(
const TAudioBuffer < float > & Source,
TAudioBuffer < int16 > & Destination
)
}
}
HarmonixDsp::FAudioBuffer::Convert(const TAudioBuffer< int16 > &, TAudioBuffer< float > &)
| Name | HarmonixDsp::FAudioBuffer::Convert |
| Type | function |
| Header File | /Engine/Plugins/Runtime/Harmonix/Source/HarmonixDsp/Public/HarmonixDsp/AudioBuffer.h |
| Include Path | #include "HarmonixDsp/AudioBuffer.h" |
| Source | /Engine/Plugins/Runtime/Harmonix/Source/HarmonixDsp/Private/HarmonixDsp/AudioBuffer.cpp |
namespace HarmonixDsp
{
namespace FAudioBuffer
{
void HarmonixDsp::FAudioBuffer::Convert
(
const TAudioBuffer < int16 > & Source,
TAudioBuffer < float > & Destination
)
}
}