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API > API/Plugins > API/Plugins/HairStrandsEditor
| Name | UGroomActorFactory |
| Type | class |
| Header File | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsEditor/Public/GroomActorFactory.h |
| Include Path | #include "GroomActorFactory.h" |
Syntax
UCLASS (MinimalAPI, Config=Editor)
class UGroomActorFactory : public UActorFactory
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorFactory → UGroomActorFactory
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UGroomActorFactory
(
const FObjectInitializer& ObjectInitializer |
GroomActorFactory.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FQuat AlignObjectToSurfaceNormal
(
const FVector& InSurfaceNormal, |
GroomActorFactory.h | ||
virtual bool CanCreateActorFrom
(
const FAssetData& AssetData, |
GroomActorFactory.h | ||
virtual UObject * GetAssetFromActorInstance
(
AActor* ActorInstance |
GroomActorFactory.h | ||
virtual void PostSpawnActor
(
UObject* Asset, |
GroomActorFactory.h |