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Unreal Engine C++ API Reference > Plugins > HairStrandsEditor > FGroomEditor
- IModuleInterface::SupportsDynamicReloading()
- FGroomEditor::SupportsDynamicReloading()
References
Module | HairStrandsEditor |
Header | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsEditor/Public/HairStrandsEditor.h |
Include | #include "HairStrandsEditor.h" |
virtual bool SupportsDynamicReloading&40;&41;
Remarks
Override this to set whether your module is allowed to be unloaded on the fly Whether the module supports shutdown separate from the rest of the engine.