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API > API/Plugins > API/Plugins/HairStrandsDataflow
| Name | FGroomStrandsFacade |
| Type | class |
| Header File | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsDataflow/Public/GroomCollectionFacades.h |
| Include Path | #include "GroomCollectionFacades.h" |
Syntax
class FGroomStrandsFacade : public UE::Groom::FGroomCollectionFacade< FGroomStrandsFacade >
Inheritance Hierarchy
- FGroomCollectionFacade → FGroomStrandsFacade
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGroomStrandsFacade
(
FManagedArrayCollection& InCollection |
GroomCollectionFacades.h | ||
FGroomStrandsFacade
(
const FManagedArrayCollection& InCollection |
GroomCollectionFacades.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FEditableType | FEditableHairStrand | GroomCollectionFacades.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| GroupPrefix | const FName | Groom collection group names | GroomCollectionFacades.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void DefineFacadeSchema() |
Create the facade attributes. | GroomCollectionFacades.h | |
void InitFacadeCollection() |
Init facade collection attributes | GroomCollectionFacades.h | |
bool IsFacadeValid() |
Is the Facade defined on the collection? | GroomCollectionFacades.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const TArray< FEditableType > & GetEditableGroom
(
const FEditableGroomGroup& GroomGroup |
Get the editable groom types | GroomCollectionFacades.h |