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API > API/Plugins > API/Plugins/HairStrandsDataflow
Transform a groom asset to a collection
| Name | FGroomAssetToCollectionDataflowNode |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsDataflow/Public/GetGroomAssetNode.h |
| Include Path | #include "GetGroomAssetNode.h" |
Syntax
USTRUCT (Meta=(Experimental, DataflowGroom))
struct FGroomAssetToCollectionDataflowNode : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FGroomAssetToCollectionDataflowNode
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Collection | FManagedArrayCollection | Managed array collection used to store the curves | GetGroomAssetNode.h |
|
| CurvesThickness | float | Curves thickness for geometry generation | GetGroomAssetNode.h |
|
| CurvesType | EGroomCollectionType | Type of curves to use to fill the groom collection (guides/strands) | GetGroomAssetNode.h |
|
| GroomAsset | TObjectPtr< const UGroomAsset > | Input asset to read the guides from | GetGroomAssetNode.h |
|