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API > API/Plugins > API/Plugins/HairStrandsCore
Name
UGroomCreateFollicleMaskOptions
Type
class
Header File
/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/GroomCreateFollicleMaskOptions.h
Include Path
#include "GroomCreateFollicleMaskOptions.h"
Syntax
UCLASS (MinimalAPI, BlueprintType, Config=EditorPerProjectUserSettings, HideCategories=("Hidden"))
class UGroomCreateFollicleMaskOptions : public UObject
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Inheritance Hierarchy
Constructors
Variables
Public
Name
Type
Remarks
Include Path
Unreal Specifiers
Grooms
TArray < FFollicleMaskOptions >
Grooms which will be use to create the follicle texture
GroomCreateFollicleMaskOptions.h
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BlueprintReadWrite
Meta=(ShowOnlyInnerProperties)
Category=Options
Resolution
int32
Follicle mask texture resolution. The resolution will be rounded to the closest power of two.
GroomCreateFollicleMaskOptions.h
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BlueprintReadWrite
Meta=(ShowOnlyInnerProperties)
Category=Options
RootRadius
int32
Size of the root in the follicle mask (in pixels)
GroomCreateFollicleMaskOptions.h
EditAnywhere
BlueprintReadWrite
Meta=(ShowOnlyInnerProperties)
Category=Options
Functions
Public