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Unreal Engine C++ API Reference > Plugins > HairStrandsCore > UGroomAsset
References
Module | HairStrandsCore |
Header | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/GroomAsset.h |
Include | #include "GroomAsset.h" |
Source | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Private/GroomAsset.cpp |
void StripLODs
&40;
const TArray< int32 > & LODsToKeep,
bool bRebuildResources
&41;