Navigation
API > API/Plugins > API/Plugins/HairStrandsCore > API/Plugins/HairStrandsCore/FHairStrandsRestRootResource
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Allocate
(
FRDGBuilder& GraphBuilder, |
GroomResources.h | ||
void Allocate
(
FRDGBuilder& GraphBuilder, |
GroomResources.h |
Allocate(FRDGBuilder &, EHairResourceLoadingType, EHairResourceStatus &, int32)
| Name | Allocate |
| Type | function |
| Header File | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/GroomResources.h |
| Include Path | #include "GroomResources.h" |
| Source | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Private/GroomResources.cpp |
void Allocate
(
FRDGBuilder & GraphBuilder,
EHairResourceLoadingType LoadingType,
EHairResourceStatus & Status,
int32 InMeshLODIndex
)
Allocate(FRDGBuilder &, EHairResourceLoadingType, EHairResourceStatus &, uint32, uint32, bool, int32)
| Name | Allocate |
| Type | function |
| Header File | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/GroomResources.h |
| Include Path | #include "GroomResources.h" |
| Source | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Private/GroomResources.cpp |
void Allocate
(
FRDGBuilder & GraphBuilder,
EHairResourceLoadingType LoadingType,
EHairResourceStatus & Status,
uint32 InRequestedCurveCount,
uint32 InRequestedPointCount,
bool bAllowDeallocation,
int32 InMeshLODIndex
)