| bEnableDeformation |
bool |
Use deformer for simulation |
GroomAssetPhysics.h |
- EditAnywhere
- Category="SolverSettings"
- Meta=(ToolTip="Use deformer for the groom solver", DisplayName="Enable Deformation")
|
| bForceVisible |
bool |
Force the Niagara solver component to be visible |
GroomAssetPhysics.h |
- EditAnywhere
- Category="SolverSettings"
- Meta=(ToolTip="Force the Niagara solver component to be visible")
|
| CustomSystem |
TSoftObjectPtr< UNiagaraSystem > |
Custom system to be used for simulation |
GroomAssetPhysics.h |
- EditAnywhere
- Category="SolverSettings"
- Meta=(EditCondition="NiagaraSolver == EGroomNiagaraSolvers::CustomSolver", ToolTip="Custom niagara system to be used if custom solver is picked")
|
| EnableSimulation |
bool |
Use niagara for simulation |
GroomAssetPhysics.h |
- EditAnywhere
- Category="SolverSettings"
- Meta=(ToolTip="Use niagara for the groom solver", DisplayName="Enable Simulation")
|
| GravityPreloading |
float |
Optimisation of the rest state configuration to compensate from the gravity |
GroomAssetPhysics.h |
- EditAnywhere
- Category="SolverSettings"
- Meta=(EditCondition="NiagaraSolver == EGroomNiagaraSolvers::AngularSprings", ToolTip="Optimisation of the rest state configuration to compensate from the gravity ")
|
| IterationCount |
int32 |
Number of iterations for the constraint solver |
GroomAssetPhysics.h |
- EditAnywhere
- Category="SolverSettings"
- Meta=(ToolTip="Number of iterations to solve the constraints with the xpbd solver")
|
| NiagaraSolver |
EGroomNiagaraSolvers |
Niagara solver to be used for simulation |
GroomAssetPhysics.h |
- EditAnywhere
- Category="SolverSettings"
- Meta=(ToolTip="Niagara solver to be used for simulation")
|
| SubSteps |
int32 |
Number of substeps to be used |
GroomAssetPhysics.h |
- EditAnywhere
- Category="SolverSettings"
- Meta=(ToolTip="Number of sub steps to be done per frame. The actual solver calls are done at 24 fps")
|