Navigation
API > API/Plugins > API/Plugins/HairStrandsCore
References
| Module | HairStrandsCore |
| Header | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/GroomAssetPhysics.h |
| Include | #include "GroomAssetPhysics.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FHairSimulationSetup
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | AngularVelocityScale | The amount of angular velocities sent to the local groom space from the reference bone | |
| bool | bDebugSimulation | Boolean to make the simulation strands visible | |
| bool | bLocalSimulation | Strands simulation is done in local space | |
| bool | bResetSimulation | Reset the simulation in time | |
| float | LinearVelocityScale | The amount of linear velocities sent to the local groom space from the reference bone | |
| FString | LocalBone | Bone used for the simulation local space | |
| float | TeleportDistance | Teleport distance threshold to reset the simulation |