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Unreal Engine C++ API Reference > Plugins > HairStrandsCore
References
Module | HairStrandsCore |
Header | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/GroomAssetCards.h |
Include | #include "GroomAssetCards.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FHairGroupsProceduralCards
Variables
Type | Name | Description | |
---|---|---|---|
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FHairCardsClusterSettings | ClusterSettings | Deprecated |
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FHairCardsGeometrySettings | GeometrySettings | |
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FHairCardsTextureSettings | TextureSettings | |
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int32 | Version | Use to track when a cards asset need to be regenerated |
Constructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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void | BuildDDCKey
(
FArchive& Ar |
Operators
Type | Name | Description | |
---|---|---|---|
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bool | operator==
(
const FHairGroupsProceduralCards& A |