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API > API/Plugins > API/Plugins/HairStrandsCore
References
| Module | HairStrandsCore |
| Header | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/GroomAssetCards.h |
| Include | #include "GroomAssetCards.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FHairGroupCardsTextures
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< UTexture2D > | AttributeTexture | ||
| TObjectPtr< UTexture2D > | AuxilaryDataTexture | ||
| bool | bNeedToBeSaved | ||
| TObjectPtr< UTexture2D > | CoverageTexture | ||
| TObjectPtr< UTexture2D > | DepthTexture | ||
| TObjectPtr< UTexture2D > | MaterialTexture | This texture is only used by hair meshes and can be generated through the hair-textures option on Groom Asset. | |
| TObjectPtr< UTexture2D > | TangentTexture |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | SetTexture
(
EHairAtlasTextureType SlotID, |