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Unreal Engine C++ API Reference > Plugins > HairStrandsCore > FHairAdvancedRenderingSettings
Syntax
UPROPERTY&40;EditAnywhere, BlueprintReadOnly, Category&61;"AdvancedRenderingSettings"&41;
bool bScatterSceneLighting
Remarks
Light hair with the scene color. This is used for vellus/short hair to bring light from the surrounding surface, like skin.