Navigation
API > API/Plugins > API/Plugins/HairStrandsCore > API/Plugins/HairStrandsCore/FGroomTextureBuilder
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void AllocateFollicleTextureResources
(
UTexture2D* OuTexture |
GroomTextureBuilder.h | ||
static void AllocateFollicleTextureResources
(
UTexture2D* OuTexture, |
GroomTextureBuilder.h |
AllocateFollicleTextureResources(UTexture2D *)
| Name | AllocateFollicleTextureResources |
| Type | function |
| Header File | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/GroomTextureBuilder.h |
| Include Path | #include "GroomTextureBuilder.h" |
| Source | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Private/GroomTextureBuilder.cpp |
static void AllocateFollicleTextureResources
(
UTexture2D * OuTexture
)
AllocateFollicleTextureResources(UTexture2D *, const FIntPoint &, uint32)
| Name | AllocateFollicleTextureResources |
| Type | function |
| Header File | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/GroomTextureBuilder.h |
| Include Path | #include "GroomTextureBuilder.h" |
| Source | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Private/GroomTextureBuilder.cpp |
static void AllocateFollicleTextureResources
(
UTexture2D * OuTexture,
const FIntPoint & Resolution,
uint32 MipCount
)