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bool |
bImportGroomAsset |
Import or re-import the groom asset from this file |
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bool |
bImportGroomCache |
Import the animated groom that was detected in this file |
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bool |
bOverrideConversionSettings |
Set to true to override the groom conversion settings. |
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bool |
bSkipEmptyFrames |
Skip empty (pre-roll) frames and start importing at the frame which actually contains data |
 |
FGroomConversionSettings |
ConversionSettings |
Conversion settings to apply to the groom cache import when override is enabled |
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int32 |
FrameEnd |
Ending index to stop sampling the animation at |
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int32 |
FrameStart |
Starting index to start sampling the animation from |
 |
FSoftObjectPath |
GroomAsset |
The groom asset the groom cache will be built from (must be compatible) |
 |
EGroomCacheImportType |
ImportType |
Groom Cache types to import |