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Unreal Engine C++ API Reference > Plugins > HairStrandsCore
References
Module | HairStrandsCore |
Header | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/HairStrandsMeshProjection.h |
Include | #include "HairStrandsMeshProjection.h" |
Source | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Private/HairStrandsMeshProjection.cpp |
void AddHairStrandUpdatePositionOffsetPass
&40;
FRDGBuilder & GraphBuilder,
FGlobalShaderMap &42; ShaderMap,
const int32 LODIndex,
FHairStrandsDeformedRootResource &42; DeformedRootResources,
FHairStrandsDeformedResource &42; DeformedResources
&41;