Navigation
API > API/Plugins > API/Plugins/HairStrandsCore
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- AActor
- AGroomActor
References
| Module | HairStrandsCore |
| Header | /Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/GroomActor.h |
| Include | #include "GroomActor.h" |
Syntax
UCLASS&40;HideCategories&61;&40;Input, Replication, Mobility&41;,
ShowCategories&61;&40;"Input&124;MouseInput", "Input&124;TouchInput"&41;&41;
class AGroomActor : public AActor
Remarks
An actor that renders a simulated hair
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< class UGroomComponent > | GroomComponent | Strand hair component that performs simulation and rendering | |
| TObjectPtr< UBillboardComponent > | SpriteComponent | Billboard used to see the scene in the editor |
Constructors
| Type | Name | Description | |
|---|---|---|---|
AGroomActor
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| UGroomComponent * | Returns GroomComponent subobject |
Overridden from AActor
| Type | Name | Description | |
|---|---|---|---|
| bool | GetReferencedContentObjects
(
TArray< UObject* >& Objects |
Used by the "Sync to Content Browser" right-click menu option in the editor. |