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API > API/Plugins > API/Plugins/HairStrandsCore
An actor that renders a simulated hair
| |
|
| Name |
AGroomActor |
| Type |
class |
| Header File |
/Engine/Plugins/Runtime/HairStrands/Source/HairStrandsCore/Public/GroomActor.h |
| Include Path |
#include "GroomActor.h" |
Syntax
UCLASS (MinimalAPI, HideCategories=(Input, Replication, Mobility),
ShowCategories=("Input|MouseInput", "Input|TouchInput"))
class AGroomActor : public AActor
Inheritance Hierarchy
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| GroomComponent |
TObjectPtr< class UGroomComponent > |
Strand hair component that performs simulation and rendering |
GroomActor.h |
- Category=StrandHair
- VisibleAnywhere
- BlueprintReadOnly
|
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Returns GroomComponent subobject |
GroomActor.h |
|
Overridden from AActor