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API > API/Plugins > API/Plugins/HairModelingToolset > API/Plugins/HairModelingToolset/UGenerateLODMeshesToolBuilder
- USingleSelectionMeshEditingToolBuilder::CreateNewTool()
- UGenerateLODMeshesToolBuilder::CreateNewTool()
References
| Module | HairModelingToolset |
| Header | /Engine/Plugins/Experimental/HairModelingToolset/Source/HairModelingToolset/Public/GenerateLODMeshesTool.h |
| Include | #include "GenerateLODMeshesTool.h" |
| Source | /Engine/Plugins/Experimental/HairModelingToolset/Source/HairModelingToolset/Private/GenerateLODMeshesTool.cpp |
virtual USingleSelectionMeshEditingTool &42; CreateNewTool
&40;
const FToolBuilderState & SceneState
&41; const
new Tool instance. Override this in subclasses to build a different Tool class type