Navigation
API > API/Plugins > API/Plugins/HairCardGeneratorDataflow
| Name | FCardsTextureSettings |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/HairCardGenerator/Source/HairCardGeneratorDataflow/Public/GenerateCardsTexturesNode.h |
| Include Path | #include "GenerateCardsTexturesNode.h" |
Syntax
USTRUCT ()
struct FCardsTextureSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FilterName | FName | Card filter name for which we will override the number of textures. | GenerateCardsTexturesNode.h |
|
| NumTextures | int32 | Total number of triangles to generate for this LOD settings. | GenerateCardsTexturesNode.h |
|