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Unreal Engine C++ API Reference > Plugins > HTTPChunkInstaller > FHTTPChunkInstall
- IPlatformChunkInstall::PrioritizeChunk()
- FGenericPlatformChunkInstall::PrioritizeChunk()
- FHTTPChunkInstall::PrioritizeChunk()
References
Module | HTTPChunkInstaller |
Header | /Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Public/HTTPChunkInstaller.h |
Include | #include "HTTPChunkInstaller.h" |
Source | /Engine/Plugins/Runtime/HTTPChunkInstaller/Source/Private/HTTPChunkInstaller.cpp |
virtual bool PrioritizeChunk
&40;
uint32 ChunkID,
EChunkPriority::Type Priority
&41;
Remarks
Hint to the installer that we would like to prioritize a specific chunk false if the operation is not allowed or the chunk doesn't exist, otherwise true.
Parameters
Name | Description |
---|---|
ChunkID | The id of the chunk to prioritize. |
Priority | The priority for the chunk. |