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Unreal Engine C++ API Reference > Plugins > HTNPlanner
References
Module | HTNPlanner |
Header | /Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/HTNDomain.h |
Include | #include "HTNDomain.h" |
Syntax
template<typename TOperationEnum>
struct THTNWorldStateOperation
Variables
Type | Name | Description | |
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const FHTNPolicy::FWSKey | KeyLeftHand | |
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FHTNPolicy::FWSKey | KeyRightHand | |
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const FHTNPolicy::FWSOperationID | Operation | |
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FHTNPolicy::FWSValue | Value |
Constructors
Type | Name | Description | |
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THTNWorldStateOperation
(
const FHTNPolicy::FWSKey InKeyLeftHand, |
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THTNWorldStateOperation
(
const FHTNPolicy::FWSKey InKeyLeftHand, |
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THTNWorldStateOperation
(
const TAlternativeKey InKeyLeftHand, |
Functions
Type | Name | Description | |
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bool | ||
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bool | IsValid () |
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THTNWorldStateOperation< TOperationEnum > & | SetRHSAsValue
(
const FHTNPolicy::FWSValue InValue |
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THTNWorldStateOperation< TOperationEnum > & | SetRHSAsWSKey
(
const FHTNPolicy::FWSKey InKeyRightHand |
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THTNWorldStateOperation< TOperationEnum > & | SetRHSAsWSKey
(
const TAlternativeKey InKeyRightHand |
Typedefs
Name | Description |
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FOperationEnum |