Navigation
API > API/Plugins > API/Plugins/HTNPlanner
| Name | FHTNExecutableAction |
| Type | struct |
| Header File | /Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/HTNDomain.h |
| Include Path | #include "HTNDomain.h" |
Syntax
struct FHTNExecutableAction
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FHTNExecutableAction() |
HTNDomain.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActionID | FHTNPolicy::FActionID | Operation ID (Move, Attack, Use, ...) | HTNDomain.h | |
| Parameter | FHTNPolicy::FActionParameter | Operand ID (Enemy, Table, CoverLocation, ...) | HTNDomain.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FHTNExecutableAction& Other |
HTNDomain.h |