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Unreal Engine C++ API Reference > Plugins > HTNPlanner > AI
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UActorComponent
- UBrainComponent
- UHTNBrainComponent
References
Module | HTNPlanner |
Header | /Engine/Plugins/AI/HTNPlanner/Source/HTNPlanner/Public/AI/HTNBrainComponent.h |
Include | #include "AI/HTNBrainComponent.h" |
Syntax
UCLASS&40;&41;
class UHTNBrainComponent : public UBrainComponent
Variables
Type | Name | Description | |
---|---|---|---|
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FHTNPlanner | Planner |
Constructors
Type | Name | Description | |
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UHTNBrainComponent
(
const FObjectInitializer& ObjectInitializer |