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Unreal Engine C++ API Reference > Plugins > GooglePAD
References
Module | GooglePAD |
Header | /Engine/Plugins/Runtime/GooglePAD/Source/GooglePAD/Classes/GooglePADFunctionLibrary.h |
Include | #include "GooglePADFunctionLibrary.h" |
Syntax
enum EGooglePADStorageMethod
&123;
AssetPack_STORAGE_FILES = 0,
AssetPack_STORAGE_APK,
AssetPack_STORAGE_UNKNOWN,
AssetPack_STORAGE_NOT_INSTALLED,
&125;
Values
Name | Description |
---|---|
AssetPack_STORAGE_FILES | The Asset Pack is unpacked into a folder containing individual asset files. Assets can be accessed via standard File APIs. |
AssetPack_STORAGE_APK | The Asset Pack is installed as an APK containing packed asset files. Assets can be accessed via AAssetManager. |
AssetPack_STORAGE_UNKNOWN | Nothing is known, perhaps due to an error. |
AssetPack_STORAGE_NOT_INSTALLED | The Asset Pack is not installed. |
Remarks
The method used to store an Asset Pack on the device.