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Unreal Engine C++ API Reference > Plugins > GoogleARCoreServices
Type
typedef TSharedPtr< struct FGoogleARFutureHolder > GoogleARFutureHolderPtr
References
Module | GoogleARCoreServices |
Header | /Engine/Plugins/Runtime/AR/Google/GoogleARCoreServices/Source/GoogleARCoreServices/Public/GoogleARCoreServicesTypes.h |
Include | #include "GoogleARCoreServicesTypes.h" |
Remarks
An raii holder for ArFutures of the types we use, to ensure they are released.