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Unreal Engine C++ API Reference > Plugins > GoogleARCoreBase > FGoogleARCoreDelegates
References
Module | GoogleARCoreBase |
Header | /Engine/Plugins/Runtime/AR/Google/GoogleARCore/Source/GoogleARCoreBase/Public/GoogleARCoreTypes.h |
Include | #include "GoogleARCoreTypes.h" |
Syntax
static OnCameraConfig;
Remarks
A delegate can be bound through C++. It will be called before ARSession started and returns a list of supported ARCore camera configurations. Bind this delegate if you want to choose a specific camera config in your app. Call UGoogleARCoreSessionFunctionLibrary::ConfigARCoreCamera after the delegate is triggered.