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Unreal Engine C++ API Reference > Plugins > GizmoEdMode
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdMode
- UGizmoEdMode
References
Module | GizmoEdMode |
Header | /Engine/Plugins/Experimental/GizmoEdMode/Source/GizmoEdMode/Public/GizmoEdMode.h |
Include | #include "GizmoEdMode.h" |
Syntax
UCLASS&40;&41;
class UGizmoEdMode : public UEdMode
Constructors
Type | Name | Description | |
---|---|---|---|
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UGizmoEdMode () |
Functions
Type | Name | Description | |
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void | AddFactory
(
TScriptInterface< IAssetEditorGizmoFactory > GizmoFactory |
Overridden from UEdMode
Type | Name | Description | |
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bool | UsesToolkits () |
True if this mode uses a toolkit mode (eventually they all should) |