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API > API/Plugins > API/Plugins/GeometryScriptingEditor > API/Plugins/GeometryScriptingEditor/GeometryScript > API/Plugins/GeometryScriptingEditor/GeometryScript/UGeometryScriptL-_2
References
| Module | GeometryScriptingEditor |
| Header | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingEditor/Public/GeometryScript/EditorTextureMapFunctions.h |
| Include | #include "GeometryScript/EditorTextureMapFunctions.h" |
| Source | /Engine/Plugins/Runtime/GeometryScripting/Source/GeometryScriptingEditor/Private/EditorTextureMapFunctions.cpp |
UFUNCTION (BlueprintCallable, Category="GeometryScript|TextureUtils")
static FGeometryScriptChannelPackResult ChannelPack
(
FGeometryScriptChannelPackSource RChannelSource,
FGeometryScriptChannelPackSource GChannelSource,
FGeometryScriptChannelPackSource BChannelSource,
FGeometryScriptChannelPackSource AChannelSource,
bool OutputSRGB,
UGeometryScriptDebug * Debug
)