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API > API/Plugins > API/Plugins/GeometryScriptingEditor > API/Plugins/GeometryScriptingEditor/GeometryScript > API/Plugins/GeometryScriptingEditor/GeometryScript/UGeometryScriptL-_2
References
| Module | GeometryScriptingEditor |
| Header | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingEditor/Public/GeometryScript/EditorTextureMapFunctions.h |
| Include | #include "GeometryScript/EditorTextureMapFunctions.h" |
| Source | /Engine/Plugins/Experimental/GeometryScripting/Source/GeometryScriptingEditor/Private/EditorTextureMapFunctions.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"GeometryScript&124;TextureUtils"&41;
static FGeometryScriptChannelPackResult ChannelPack
&40;
FGeometryScriptChannelPackSource RChannelSource,
FGeometryScriptChannelPackSource GChannelSource,
FGeometryScriptChannelPackSource BChannelSource,
FGeometryScriptChannelPackSource AChannelSource,
bool OutputSRGB,
UGeometryScriptDebug &42; Debug
&41;