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API > API/Plugins > API/Plugins/GeometryScriptingEditor > API/Plugins/GeometryScriptingEditor/GeometryActors > API/Plugins/GeometryScriptingEditor/GeometryActors/AGeneratedDynamicMeshActor
Syntax
UPROPERTY&40;Category&61;"DynamicMeshActor&124;Progress", EditAnywhere, BlueprintReadWrite&41;
bool bEnableRebuildProgress
Remarks
Support for progress dialog display during OnRebuildGeneratedMesh. This is intended to be used for long-running procedural generators that otherwise block the Editor.
This functionality may be deprecated/removed in the future.If enabled, a long-running OnRebuildGeneratedMesh event will show a progress dialog (The Script being executed must call IncrementProgress regularly)